My Papyrus.log is full of: - 02:23:47PM Warning: (FF002D08): Ref is in an unloaded cell, so it cannot cast spells.stack: (9E036750).SPELL.RemoteCast - ' Line?None.nFrostBlastScript.OnEffectStart - 'nFrostBlastScript.psc'I tracked this down to Deadly Dragons and found several posts reporting the problem, but no solutions (or even the replies). It occasionally causes my FPS to drop to 10 when transitioning from indoors to outdoors.The Save Game Script Cleaner doesn't find anything to fix.If you're using Deadly Dragons, you've been warned. I've been using Deadly Dragons for a very long time and never noticed any issues with it either. Then I did.Confirmations from the Nexus forum:Having the same ice explosion, but underwater in Dawnstar. However I know it is a 'leftover' after a battle with (ice)Anciant dragon.Before battle-nothing after, ice bomb. No one from the citizens seem to care though.
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I'm worried it will cause CTD at certin point as it did script CTD on another PC.Edit: caused CTD on this character, solved by uninstalling DD and then cleaning latest save with save-cleaning tool. Fast-travelled to Dawnstar, no ice explosion underwater.I think my problem started after a battle with an Ancient Ice dragon too.I've been getting the occasional CTD which apparently is caused by this mod.My game starts to lag for a few minutes then CTD. When I check the papyrus its spammed with the following,'Ref is in an unloaded cell, so it cannot cast spells.stack: (1D036750).SPELL.RemoteCast - ' Line?None.nFrostBlastScript.OnEffectStart - 'nFrostBlastScript.psc' Line 21 - 02:05:19PM Warning: (FF001E59): Ref is in an unloaded cell, so it cannot cast spells.stack: (1D036750).SPELL.RemoteCast - ' Line?None.nFrostBlastScript.OnEffectStart - 'nFrostBlastScript.psc' Line 21'I found a post about it dated 2013 but they never found or posted a solution.Anyone ever have this and find a solution? Ive searched high and low for info but there is only that one post.If anyone can help or point me in the right direction it would be much appreciated.Not harmless: 'My game starts to lag for a few minutes then CTD.' Apparently not a new problem (from 2013):@I2edShift and 3jiou -For what it's worth, my P logs are almost entirely filled with this - - 08:03:12PM warning: (FF001163): Ref is in an unloaded cell, so it cannot cast spells. Stack: (2E036750).SPELL.RemoteCast - ' Line?
None.nFrostBlastScript.OnEffectStart - 'nFrostBlastScript.psc' Line 21 This specific line is the last one in the log of perhaps 40-50 one after the other. Takes up the majority of my P log. The other errors in the log are (according to their time stamps) when I am FAAAR from kynesgrove andor Sahlakonir. Not sure if it's from DD, but if it isn't, please accept MY apology for bothering you guys with all this, however please be kind enough to mention the mod it might belong to IF you recognize it. IF it does belong to DD, then perhaps consider looking into it?
BTW, what does it mean when the logs says 'VM freezing'. VM Frozen' towards the end of the logs. Is 'VM' Virtual Memory or what?
Also, @I2edShift, no hard feelings man. Edit: Forgot to mention, said error disappears if DD is uninstalled. Logs shrink to about 20% size.Resetting all cells didn't fix it. I suspect the only way to fix this is by uninstalling Deadly Dragons and running the script cleaner on the save. Not sure if that will create more problems than it solves though.Thanks for the reply. Originally posted by:I'm not willing to give up DD either.
I unchecked DD in MO, had to rerun ASIS due to a dependency, ran the game, created a new save, cleaned the orphan scripts out of it.Then I checked DD in MO, reran ASIS, ran the game, and checked the logs. It seems to have fixed the problem. Bae 146 manufactures manual. I had to reset the MCM values for Deadly Dragons and I hope everything works now.How did it work out?I was looking at installing Deadly Dragons, and I am scared off by 1) some reports of bugs; and 2) the mod going the other extreme of unreasonably over-powereing dragons.
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Deadly Dragons made by can be downloaded fromWhen players got their hands on Skyrim, they had one big issue. They were scared to fight the Giants more than Dragons. One hit from Giant leaves a huge impact on the health of the players and well as Dragons. But if Dragons can be defeated by Giants then why is the dragonborn really needed?
In all honesty almost every Skyrim player laughed when they heard Esbern say that Dragons would bring about destruction of Skyrim. So this mod here is to fix it.Deadly Dragons mod in the words of the creator, 3jiou, makes the dragons the feared and powerfull creatures they are supposed to be.This mod also gives you new dragons. The creator updates the mod frequently and adds new features / tweaks etc. Each time. The latest version of Deadly Dragons with step by step installation instructions can be found at mod page on. Main Menu. Games.
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Skyrim Immersive Creatures should be compatible with most mods. It contains NO edits regarding original Skyrim content such as NPCs, Armor, Weapons or other stuff. It only alters leveled lists, cell & worldspaces to distribute my content.Most conflicts are present because of leveled list edits, but they are very easy to solve.
I advise all mod users to use to create a Bashed Patch. This patch creates an ESP file dependent on your personal load order.
For beginners - follow the simple guide.I took care to touch as few vanilla records as possible. But somehow the new content must find it's way into the game. To do so I touched the following type of records:. NPC level list. Item level list. Cell edits.
Worldspace edits. A few NPC editsAll other things like races, spells, magic effects or other things are totally untouched. So SIC can barely be affected directly by other mods, but can profit from the changes made by other mods.
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